Kids math · ages 4–12 · iPhone and iPad

Squishy Math Trail

Your child's squishy is a math teacher. Nine math worlds, from counting to decimals. Plus a board game, flashcards and story problems. No ads, no accounts, nothing online.

2.1.3

New pictures in the App Store. Same squishy math.

New in 2.0

The Learning Center.

  1. Pick a player on the home screen, then tap Learn.
  2. First time: a one-minute check finds your child's level in every skill. No wrong answers — it only places them.
  3. Pick a world. Your squishy puts on a costume and teaches out loud.
  4. Your child does every step: taps each apple, deals each pizza slice, fills the rocket tank a tenth at a time.
  5. Then five questions. Four right moves that skill up a level. 12 levels in every world.
  6. A wrong answer shows the working for that exact question. A lesson never moves a child down.

Nine worlds

Each world opens at the right age.

Screenshots

What it looks like.

The Learning Center shelf of nine worlds
The Learning Center
Counting apples in the Apple Orchard
Apple Orchard
The squishy shows the working after a miss
Missed one? It shows how
Fractions with a chocolate bar
Chocolate Factory
Decimals with a rocket fuel tank
Rocket Range
A Story Trail card
Story Trail
A Squishy Match board
Squishy Match
The home screen tiles
Home

More ways to practice

Games that use their levels.

  • Story Trail: math as tiny stories, your squishy the hero. The app makes the numbers; Apple's on-device model or a built-in word bank picks the words.
  • Flashcards: five right in a row steps up, three wrong steps down. After a miss, a hint says it another way (Apple Intelligence devices).
  • Squishy Match: drag through squishies that add up to the number. 20 levels, Make 5 to Make 50. The −1 bubble takes one off.
  • Temperature Chamber: slide Celsius or Fahrenheit, the other follows. Cold freezes your squishy, hot melts it.
  • A small orange tag on a problem shows the level, and when the game pushes a little harder.

How to play the Trail Game

Roll. Solve. Hop.

  1. Pick one or two players. Each gets math for their own level.
  2. Roll the die. Tap it on your turn.
  3. Solve the problem. Right answer, hop that many spaces.
  4. Land on a star for bonus points.
  5. Reach the finish to win the level. The next trail is longer.

Squishies, coins and badges

Play to unlock.

  • Fifteen squishies in ten colors, every one wobbly jelly.
  • Coins from every right answer buy squishies and colors in the shop.
  • 51 badges in eight ladders. Each pays bonus coins once.
  • The Playroom: tap, tickle and dance with your squishy.

Squishy Pack (optional)

One purchase, $0.99.

  • Opens 9 more squishies, 5 more colors and 15 tricks to buy with coins, plus 5,000 coins for every player.
  • Behind a grown-up check. Restore Purchases is on the same card.
  • Tricks are 2,000 coins each, per player, with an on/off switch. The ? in the Playroom shows how to do each one.
  • Windy and Boo! use the microphone, only after a grown-up allows it. The app only measures how loud it is. Nothing is recorded or saved. Turn it off in Settings › Squishy Math › Microphone.

Made for families

Safe by design.

Questions?

Email support

appstoresupportwithasmile@icloud.com